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Re: Question about modern Radeon GFX

Thanks for the replies. I am looking for bus-powered cards for a kaby lake system. It is one of them HP ProDesk 600 G3 MT machines. It can take full height cards, but only short ones. And it have no option for an extra power plug. Hence the need for power through the PCI-E slot. The choice of OS …

Re: Question about modern Radeon GFX

Thanks for the replies. I am looking for bus-powered cards for a kaby lake system. It is one of them HP ProDesk 600 G3 MT machines. It can take full height cards, but only short ones. And it have no option for an extra power plug. Hence the need for power through the PCI-E slot. The choice of OS …

Re: DLS-2 sound cards

DLS was a 100% software feature backed by the MIDI Association, so if DLS 2 files were supported or support added in a software update for whatever DLS-capable soundcard software or soft-synth program you were using, it was supported. Outside of the professional/creative market, DLS was never widely …

Re: DLS-2 sound cards

The Yamaha XG soundcards had DLS support, where you could load a DLS bank into the memory allocated to the card, to provide better sound than the Microsoft Software Synth or to use the DLS file as game sound samples. I believe the limit was around 8MB. Apart from that, the Aureal Vortex-powered …

Re: What game are you playing now?

Took advantage of Steam spring sales. Bought Star Wars: Dark Forces at 1,74€ I was never a fan of the series, but I loved the games: used to play a lot of Star Wars: Battlefront 2 (2005) with my friends 🥲 When I discovered this DOOM clone Star Wars themed game, I wanted to buy the original CD …

Re: DreamBlaster X16 Release

I'll be getting the X16GS and the X2GS in it's respective case, but I'll let others have it first and get the early batch of X16's into the hands of those who really have a burning need for it, as I'm just using it to listen to tunes. You need to find some GS-compatible MIDI files that can show off …

Re: What game are you playing now?

In regards to Wolfenstein (2009), ZeniMax/Bethesda (Microsoft) owns the IP through id Software, but Activision owns the game in it's entirety, both the code and publishing rights, so it will likely never be re-released, unless the pending Microsoft buyout of ActivisionBlizzard goes through, giving …

Re: Final Fantasy VII and VIII definitive MIDI thread

Since the thread has already been bumped, I'll put my own findings here for the record..... SoundFont MIDI is the definitive choice for FF7 and seems to be based on Uematsu's own sound sampling and MIDI work for the PS1 release. The XG tracks were re-arranged from the Uematsu MIDI files by/for …

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