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Re: DOSBox ReelMagic Fork

Just an update: I am currently ironing out some major things the emulator is getting seriously wrong which could impact stability of the games running within. As now we have a fully working Maxima setup, it should be much quicker to compare the emulator's exact behavior with the real deal. Awesone, …

Re: DOSBox ReelMagic Fork

Update: We got our real setup (Maxima) working! I had forgotten the nightmares of the past; fighting with IRQ and port conflicts. Uka: I was also able to get sound working in the 'Video Messages' section in Entity on the real setup too... More info on this below :-) On my 386SX PC with ReelMagic …

Re: DOSBox ReelMagic Fork

Update: I have created a new release for this: https://github.com/jrdennisoss/dosboxrm/releases/tag/2022-03-12 "Entity" videos should now play reasonably well in the emulator. I cleaned up and stabilized some things in the MPEG video decoder. That's all very strange for me, as the MPG videos could …

Re: DOSBox ReelMagic Fork

I just quick checked... Yes all the assets on the "Entity" disc are properly muxed and have both audio and video streams. These files are also NOT "magical" assets (meaning they are indeed standard MPEG-1 format) and I will debug why they are not playing properly in the emulator. Likely this is a …

Re: DOSBox ReelMagic Fork

jrdennisoss can I put you nikname in the video credits? Absolutely! On my 386SX PC with ReelMagic Lite - the intro videos are fine with sound, but no sound is heard in 'Video Messages' section and the game freezes soon when such message is playing. With your emulator - the intro videos have no …

Re: DOSBox ReelMagic Fork

Oh, of course you need a mouse driver to be loaded in autoexec.bat for the mouse to work in DOS. I use "Cute Mouse", as it is mostly compatible with everything and takes only a few bytes of RAM. Good to know... Thanks for the RAR file we will try that! It's certainly been a while (25-30 years) …

Re: DOSBox ReelMagic Fork

You mean that pressing any button (like arrows to change the language to English) does not do anything? No working mouse in the French setup menu. I seem to recall having to preload something like `MOUSE.COM` back in the day... Possibly something like this is needed here? Mouse works just fine in …

Re: DOSBox ReelMagic Fork

Sure! Tests 05-06 - everything is fine now! Tests 07-09 - no video, the left half of the screen just blinks white for a second and exits. LOGs say "Last call failed". Test 11 - no crash/freeze this time, but the video still shows only a small part of the picture. Test 12 - the same as with 07-09, …

Re: DOSBox ReelMagic Fork

No, nothing like that! As I said, everything is fine with 01-04. Uka, I created another RM probe test package. Would you kindly be able to run tests 05, 06, 07, 08, 09, and 11 again please as well as the newly added test 12 please? This would just be on the ReelMagic Lite / 386SX machine. With the …

Re: DOSBox ReelMagic Fork

Update: I have created a new release for this: https://github.com/jrdennisoss/dosboxrm/releases/tag/2022-03-09 Windows binaries for the MPEG diagnostic tools are now included in the "diagtools" folder. No changes to the DOSBox emulator itself. jrdennisoss You can compile files find_magical_f_code …

Re: DOSBox ReelMagic Fork

You mean things like scenes skipping / keys not responding in "Space Ace" and drivers not being recognized in "Crime Patrol"? Yup. Likely scene skipping and key issues are because of this. The drivers not being recognized could also be related, but less likely. For the driver recognition issue, …

Re: DOSBox ReelMagic Fork

Thank you very much Uka for the test results as these logs are incredible helpful! Well, the good news is I think I know why the games are acting all screwed up... (well, not the video issues seen in "Entity", but the game itself getting all screwed up) The bad news is that this is not likely going …

Re: DOSBox ReelMagic Fork

Sure, I can try that. Maybe later today or tomorrow! Awesome! That would be much appreciated. :-) In fact, I have two old PCs with such cards - one is ReelMagic (branded FullVideo) Lite @386SX and the other is Maxima@PentiumMMX. You probably need testing both? Yes please! The more data I can get …

Re: DOSBox ReelMagic Fork

Thanks! "The Horde" now indeed plays fine! I have also checked "Space Ace", as it had the same artifacts in videos as "The Horde" did. The videos are fine now there too, but the game still plays incorrectly - skipping many scenes and not responding to pressing the keys. And "Entity" still shows …

Re: DOSBox ReelMagic Fork

Update: I have created a new release for this: https://github.com/jrdennisoss/dosboxrm/releases/tag/2022-03-05 "The Horde" video should now play reasonably well. MPEG tools have also been updated to be able to convert "The Horde" videos to standard MPEG-1 format. The workaround I am using is getting …

Re: Reelmagic/Realmagic MPEG games

in DOS
BTW, there is no progress in ReelMagic emulation in Dosbox/ScummVM? No. No one has ever started working on making one, as far as I know. How did I miss this discussion!? We literally started working on the emulator about one week before these posts. I guess all of a sudden people are thinking about …

Re: DOSBox ReelMagic Fork

In case it helps you, about 9 years ago I scanned and uploaded the C-Cube CL450 User's Manual for Toni Wilen/WinUAE (and for the MAME project). It should be quite a bit larger than the datasheet! I believe that DatasheetArchive and such did make their own copies of my upload, so you may in fact be …

Re: DOSBox ReelMagic Fork

The update works with a modified The Horde disk! But I noticed that the image is divided into large transparent squares. Which are noticeable in the dynamics. Nice... Thanks for running that test again... Much appreciated! The transparent squares you are seeing are indeed expected and part of the …

Re: DOSBox ReelMagic Fork

While using a shader is an option My thoughts on the shader was to use it more as a "final video filter" kinda like the ones that give it a CRT look to help smoothen out the MPEG video block/macroblock boundaries; like the phosphor physically would in an old CRT. especially with SVN trunk, which …

Re: DOSBox ReelMagic Fork

I knew about RealMagic for a long time... But I also began to deal with this problem closely about a month ago. I wish I would of known about this back in the day... Then again, I may have given up on it seeing the frustration many people go through just to get a working setup. Plus it seems like …

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