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Re: Unfinished Business / Texture Capture

in GliDOS General
I tried that Paul, but the pieces (inluding the complete.bmp) are all blank. I'm making good progress with the Atlantis levels Tizerist, but they're not quite finished yet - I just like to plan in advance! (I'll try to throw in a screenie here, but the last time I tried to it didn't work....Ok, I …

Re: TRX: Texture Feedback -- post your comments here!

in GliDOS General
Too late, I consolidated my stuff into a single download already! However, it is something I had been meaning to do anyway, since it has caused some confusion. Regarding the stats: I was under the impression that these figures relate to the size of the download pack. If you divide kb downloaded by …

Re: TRX: Texture Feedback -- post your comments here!

in GliDOS General
I feel a bit peeved about this: http://www.laracroftreborn.com/pages/utilita_xtra.asp This Italian site is offering our packs for download (and the dl link is to the TRX server), but I'm not aware that they asked us if this was ok. The thing that really irks me is that they don't seem to provide any …

Re: TRX: Texture Feedback -- post your comments here!

in GliDOS General
Hi Art Raider - You just click on the 'Textures' tab in the Glidos set up menu and select 'JC'. Then you can play all the levels from 'Caves' to 'Sanctuary of the Scion' without having to worry about it! - Happy raiding! (Gambit answered a split second before me - sorry about the echo!)

Re: Tomb Raider Xtra as a community effort?

in GliDOS General
Hi Reda! You don't have to be sorry for something you haven't done! You did exactly the right thing to ask permission. We said hosting our work was something we would rather you didn't do, but I am sure we are all really grateful for your enthusiasm and appreciation 😀

Re: TRX: Texture Feedback -- post your comments here!

in GliDOS General
At the risk of us seeming like a mutual appreciation society...It's been an absolute joy to replay those levels with your new textures Matthew! You've worked so much detail in that I've been having a serious problem with the bats whilst admiring it! They never seemed to have got in the way when I …

Re: Equivalence tool v1.04

in GliDOS General
I think for my solution, I'll just edit the equiv file to combine pointers to the correct images. . You will have to manually type in the seven missing pieces from Tihocan because the equiv file misses them altogether!

Re: Equivalence tool v1.04

in GliDOS General
There's more than one way to kill a crocodile! Add to my list of things that the equivalence file misses the four water panels in 'City-' and 'Obelisk of Khamoon' - they do appear to get picked up in 'Sanctuary' though.

Re: Equivalence tool v1.04

in GliDOS General
I used the three sets of links solution and that's sorted it. The croc's mood hasn't improved though...had to let him eat Lara so I could get a look at his tongue. I can't see any visible difference between those panels but I've not subjected them to any in depth scrutiny. I'm hoping to upload the …

Re: Equivalence tool v1.04

in GliDOS General
OK - so I'm determined in a 'whack it with a hammer' kind of way! But actually, when I've spent a bit of time doing a re-take of those little brown squares I do remember them when I see them again! Re: the nasty old crocodile- He appears in seven levels consecutively from 'Folly' to 'Obelisk of …

Re: Equivalence tool v1.04

in GliDOS General
...As far as being patient goes - surely you look through each captured level to see what you will be reworking? Whilst you're snooping through why not create a 'taken care of' folder and chuck all the obvious bits in there out of the way. The only reason I can think of that this calls for patience …

Re: Equivalence tool v1.04

in GliDOS General
Well I'm still investigating the croc, but basically he only got partially retextured. Can't remember off hand whether this happened in Cistern or Tihocan, but I patched it by throwing in another link file. The problem raised its head again in City of Khamoon (came back to bite me I guess!) and this …

Re: Equivalence tool v1.04

in GliDOS General
I have now retextured all the levels from Caves to Sanctuary of the Scion using the equiv file and for the most part it hasn't created many issues. There have been no problems with medipacks, lara etc. The only things that appear to be missing are: Mummies (between Qualopec and City of Khamoon) - …

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