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Re: Terminator: SkyNet

Normally I just game on a modern machine via DOSbox. However, I'm currently trying to get a stable, compatible DOS setup on an old computer for testing and backing up of old games and other stuff. I'm also doing it to test out some old hardware I have but have never had the chance to use, and also …

Re: Terminator: SkyNet

I've run into a few that freak out in DOSBox if you don't configure it to report a low virtual HDD size. In any case, I created an extended partition with a 2GB FAT16 D: partition inside, copied Daggerfall over, edited Z.CFG, and it still bombed with the same error. I'm stumped!

Re: Terminator: SkyNet

Now Daggerfall is reporting that it can't open politic.pak. I thought maybe it was because my 400GB HDD was formatted as one max-size ~136GB FAT32 partition, so I resized it to 32GB but the same thing happens. What the heck is going on with these games? Edit: Maybe 32GB is still too big? I guess DOS …

Re: Terminator: SkyNet

Maybe it needs less than 16mb if ram? Have you tried using xmsdsk /t to eat up enough memory so you end up with less than 16mb free? Well, slightly more than that but yeah. The game requires 14-16 minimum, so I doubt it would also have a problem with slightly higher amounts. Could test with HDPMI …

Terminator: SkyNet

Trying to get Terminator: SkyNet running in pure DOS 7 from a Win98SE install, on a PIII-550 w/512MB RAM, S3 ViRGE/VX PCI video, AWE64 Gold ISA sound. After installing the game from CD, setting up sound, and trying to launch the game, it aborts with a library error - usually mentioning something …

Re: Dune 2 + AWE64 Gold

Thanks for the replies. AWEUTIL was indeed not resident (thought it was), so the same was freezing on startup. I actually got it working with and without XMS being limited to 16MB via use of an XMS RAM disk, but it tends to freeze if you don't limit XMS. I still haven't figured out what causes the …

Re: Triones DMA "bus mastering" IDE drivers

in Milliways
Sorry for the necro, but I wanted to say thanks. These are the only DOS CD-ROM drivers so far that got my Ricoh 32x8x8 CD-RW working with multi-word DMA 2 instead of PIO Mode 4 on my Gigabyte GA-6BXC rev 1.7 Intel 440BX motherboard. XCDROM.SYS/UDVD2.SYS/whatever only did PIO mode 4 even though they …

Dune 2 + AWE64 Gold

Trying to get Dune 2 working on my PIII-550 with AWE64 Gold booting into pure DOS 7 from a Win98SE install. The game is 1.07 installed from an old CD-ROM compilation pack, except I'm also using the enhanced sound setup utility. First problem is it wouldn't use XMS RAM, presumably because I have …

Re: Some confusion over versions of Starflight

in DOS
Starflight EGA is my first retail PC game and one of my all-time favorites! I *think* the pre-EGA release supports Tandy implicitly under one of the other options. Not sure which. The EGA version has some missing animations, such as the spinning planet on the title screen and the docking bay doors …

Re: Ensoniq / Creative AudioPCI

Thats a pity, routing the PC speaker to the card sounds interesting but I don't really have the knowhow and its just for one game. Unless its just a cable(off E-bay)between the card and mother board? You just need two dupont motherboard jumper wires. Unplug your PC speaker from the motherboard, put …

Re: Ensoniq / Creative AudioPCI

In Adlib / SB sound effects mode, Wizardry 7 uses the OPL2 chip as a DAC. The OPL2 is absolutely NOT designed to do this, so OPL2 clone/emulation solutions may not be accurate enough to support this. The digitized sounds are only PC Speaker quality recordings anyway, you probably won't know the …

Tandy with VGA: revisited

Looking over an old thread: https://www.vogons.org/viewtopic.php?t=9494 With tandy=on, I still don't get Tandy music in Dune 2 unless I also set machine=tandy - but then of course I get no video, because the game requires VGA. Are there additional settings required to make tandy=on work, or is the …

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