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Re: Lost in Time 0.65 update

I'm having the exact same problem in DOSBox 0.70. I wonder if rolling back to 0.60/1/2 would help, since some people claimed they got it working fine in it years ago. (Although, the game technically loads fine, it just hangs at this Jarlath sequence). I wonder why making an image would help.. Still, …

Re: Abandonware and Dosbox

Well, you (Dominus) are generalising. I pretty much agree with the sentiments of avatar and Hazekel. Although I agree about those sorts of posts (see later) I've had this discussion at my forums before (I run the Sierra music website, Sierra Music Central). My personal view is pretty controversial …

Re: King's Quest VII Help

in DOS
MiniMax wrote: Is this a DOS game? Was DLL's present in the DOS era? I'm sorry, but "Quote of the Day!". That's gold 😀 If you want to contact me privately, you can upload the CD to my webspace and I'll DL it and try to get it working for you. I'm sure it can be done. - Spike

Re: Sierra compilations confirmed!

Yeah, so do I. Never seen that before! Anyways, it's much of a muchness. Point is, you'd be pretty stupid to buy these packs generally speaking, and more so if all you wanted was KQ6 WIN. I would suggest they'd put something widely used like DOSBOX over FreeDOS, but regardless, it "ain't gonna be …

Re: SCI0 problems

in Speedset
Updating, I'm pretty sure I was wrong back then. Windows music ISN'T too fast. God knows what I was on back then (there is a Sierra WIN music error, though, but that's another story). However Speedset does nothing when used with later SCI1 games, as I posted years ago. SQ6, KQ7, GK1, QFG4, etc etc …

Re: Space Quest 6 problem

in Speedset
We've been there and done this before. I've tried gettign this fixed for years. The simple fact is Speedset does nothing for later SCI1/SCI32/VESA games, LSL6 CD and beyond. Works for KQ6CD, about the last one it works for. It certainly doesn't for QFG4, and SQ6 and such. I've never got a straight …

Re: Sierra compilations confirmed!

According to NewRisingSun, the "hi-res" versions in KQ6 Windows are "butt-ugly", so I wonder if that's valid.. And, this is disgraceful. Right up there with 3DRealms saying "don't write negative things about us". 20 bucks is hardly a king's ransom? Sure is a lot to pay for games not made by …

Re: The hatred of DosBox

I have to confess, that although I run a Sierra-music based website I actually don't use DOSBOX. But it's only *partially* laziness and that I don't quite get everything about it, it's mainly that I have both a Windows 95 PC and that most Sierra games will run fine (in XP) without DOSBOX. However I …

Re: A REALLY weird problem concering sound cards

I'd just like to point out that this old topic is still relevant. I dug out Boppin' yesterday and tried it. Works fine under XP normally (except music problems, obviously scratchy digital audio and slightly wonky MIDI) but crashes in VDM Sound (well, just pauses) when a piece of Sound Blaster …

Re: A silly and dumb question

It's still roughly the 'MT-32 on a card'. That is accepted fact. (Besides, the LAPC-1 has NO CM GM tones apart from a few SFX!) And it certainly doesn't change the fact that the MT-32 is not a sound card.. - Spike

Re: Speedset instructions

in Speedset
Have speedset.exe and other relevant DLL's etc in your game folder, make a batch file in the same folder (in Notepad for example), put the text 'speedset '. Run the batch file with VDM Sound. - Spike

Re: MT-32 emulator available again!

What's the 'correct MT-32 SysEx interpretation'? How can it recieve all patches and assign them all correctly? This is the big conundrum that leaves scepticism in the major players in the Sierra music community, if you could give me a bit more to go on than 'she'll be right' I would be relieved. :) …

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