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Re: Codec used for captured videos

Ah, that's the problem. Well, I have no DX Override set or anything, just any setting about my Display I can find says that Refresh Rate is 60, so it seems there is no way for me to "fix" 2D output. Since it's quite likely that really a lot of people are going to have the same problem, it would be …

Re: Codec used for captured videos

CPU usage is below 50% at all time and virtual dub constantly renders 70FPS. It must be something in the way VirtualDub renders when playing, because when i convert it to xvid or sth without checking "through away any other frame", the resulting xvid output will still be out of synch. Any conversion …

Re: Codec used for captured videos

It's hard to believe a Centrino 1.8 Ghz CPU with 1 Gig of Ram isn't capable of displaying video correctly. Apart from that, it CAN be displayed properly (e.G. in Virtual Dub), so it's more likely that it is a problem with the Capturing rather than some other problem...

Re: Codec used for captured videos

Yes, throw away any other frame (decimate by 2) does the trick. No matter how I do playback it now (ffdshow or not, or which format i convert the video into), the file will play perfectly fine on any player which supports. Since this seems to be an error with capturing, I hope it can be resolved …

Re: Codec used for captured videos

Hmm, i messed around with VirtualDub a bit. If I set the framerate to like 100 fps and convert to xvid, the video will be speed up very much when played back with VLC, but it will be equally slow as in original (with 70 fps) when playing in windows media player (with ffdshow). Something is not …

Can't compile newest CVS

Hello! I used to build my own dosbox executables and it always worked but with the newest CVS snapshot i get this error while compiling: int10_vesa.cpp: In function `void INT10_SetupVESA()': int10_vesa.cpp:441: error: `CB_RETN' undeclared (first use this function) int10_vesa.cpp:441: error: (Each …

Re: Codec used for captured videos

I also have the desynch problem. It's strange. The audio will be out of synch, no matter whether it get's decoded by ffdshow or not (if I set uncompressed to disabled, the ffdshow audio symbol won't appear anymore for the videos. I will still have sound, but just as out of synch than with ffdshow …

Re: Windows 3.1 in 256 colours

I've encountered extremely starnge Win 3.1 Behaviour. I have CVS dated the 26. 1. running with the Graphics Performance Boost patch. So I've installed Win 3.1 and the SB16 drivers. Now for dynamic, it basically works (fast), but no keyboard, but as you stated not to set the core to dynamic, this …

Re: Insane CVS-Filesize?

THX, that worked, now I've got a bunch of new questions^^ I installed Windows 3.11 and everything works kinda... It's just my machine is not that fast (only 1,7 Ghz Centrino) and will go down very quickly with s3 @ 800x600. If I use dynamic core, the keyboard does not respond anymore, but everything …

Insane CVS-Filesize?

Hi there! After hours of trying around (and finally recognizing that I have to compile/install the SDL Package first b4 it would let me compile DosBox), I know finally have a working .exe, which, however is 13MB in Size! Since this can't be really normal, umm, where's my error? I use WinXP with …

Re: Metal Gear Solid PC

in Windows
The guy who makes the drivers actually is Beta Tester for ATI, for the ATI Set: The OpenGL dlls could be swapped in earlier releases to make them more compatibel for eg CounterStrike, however, this has been removed. What he actually does with the drivers is, that he kinda "tweaks" them (I think he …

Re: Metal Gear Solid PC

in Windows
HunterZ: You also run Omega drivers? Edit: Lol sorry for senseless question, but I was drunk and didnt see existence of 2nd page 🤣^^

Re: Metal Gear Solid PC

in Windows
Try download the special modified Omega Drivers for nVidia cards. http://www.omegadrivers.net/nvidia/win2k_xp.php It may just work fine then (aswell as most certainly every other game you might posess^^). And just ignore that Microsoft Hardware Quality Labs whining about uncertified drivers.

Re: Terra Nova crashes

Hmm.. neither in 0.63 nor cvs this seems to work.. I do not have a section [log] in the .conf file and if I ad one, it still does not create the file... However, for some unknown reason, it did not crash this time (with core dynamic and dos4gw... kinda unlogical)... well for the moment it seems to …

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