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Re: CMS/Gameblaster Rewrite and accuracy

Thanks to Keropi I've also got an sb2.0 with cms and gal chips going now! Hooked up the scope to confirm the frequency and it's indeed the 7 something mhz thing. I tried scoping out the actual output pins of the cms chip but it's some much higher frequency pwm output and it's passing through a bunch …

Re: CMS/Gameblaster Rewrite and accuracy

@phil I think most of those have already have recordings on youtube, although some might have already been from dosbox. But you might see some effects of the low pass filter when just sticking to 1 channel doing a simple square wave. @keropi I have a sb2.0 without the cms and gal chips. Should have …

Re: CMS/Gameblaster Rewrite and accuracy

Yeh I imagined it should have been mentioned before already somewhere but it's difficult finding things through all the posts. Overclocking the ISA shouldn't be problem since that clock line runs it's own crystal. As for recording some test samples you'd probably want some test program or wasn't …

CMS/Gameblaster Rewrite and accuracy

I was busy rewriting the cms/gameblaster stuff a bit But I was wondering how accurate is the current implementation in dosbox. From what I see dosbox assumes the cms to run at 8mhz while the real thing should run at 7.1ish mhz using the same isa clock as the adlib uses. I'm lacking an actual …

Re: New emulator

Great effort, looks nice. And indeed it's much easier to just use the bochs and plex bios. A Some of the other bioses that pcem supports require more emulation of the controller chips for shadowing roms and mapping ram around. Although been toying with making another x86 emulator myself and it is …

Re: Monkey Island demo crashes when Adlib is detected?

You'd use the emulated cpu or bus clock as the base of all your timing and timers if you hope to go for any kind of accuracy. DOSBox just records an internal timestamp generated from basetime and the amount of clocks done in the current cpu time slice. So save timestamp when adlib timer starts, then …

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