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Re: DOSBox debugger

DOSBox emulates only the hardware that games use directly, otherwise it emulates at the BIOS level, so I guess you could say it's partly a high-level emulation. In any case, a real PC BIOS needs pretty much all of the hardware to be emulated, so loading one in DOSBox won't really work.

Re: DOSBox debugger

The debugger causes changes to the memory layout for the programs running inside the emulated environment? Only when the DEBUG.COM launcher on the Z: drive is used, because it is a parent process that allocates memory blocks ahead of the launched child process. You can start debugging at the entry …

Re: DOSBox game blaster emulation vs. SAAYM

In my tests, pitch changes occur when the saa1099 sample generation rate does not match the mixing sample rate. After the clock rate changes committed in r4010, subsequent updating to the then-latest MAME sound cores introduced a difference in rates. The attached patch (experimental for now) appears …

Re: DOSBOX - numeric keyboard.

Going by the screenshot, you appear to be using an unofficial build of DOSBox that uses True Type Fonts, and also using it through some kind of remote desktop. Only official source builds of DOSBox are supported here, so please ask your question where the unofficial build of DOSBox is being hosted. …

Re: Will there ever be microphone input?

Microphone input is not a development priority because it is rarely used by games. However, DOSBox uses the SDL library, which I believe does support microphone input, and open source means someone could develop the feature unofficially. If a microphone input patch works well and doesn't add too …

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