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Re: Compile SVN in macOS?

… link is in the Read Me: https://github.com/almeath/DOSBox-SVN-64-bit-for-macOS It is based on the latest SVN 4442 source and … emulation. In a way, I am kind of trying to reverse-engineer DOSBox ECE, as I never could manage to get it to compile directly.

Re: Compile SVN in macOS?

Sure, if you can give me a day or so I will tidy up my notes and share them here. So much to discuss, as I have been at this since April of last year, keeping it mostly to myself because I was learning as I went. I was driven to do this because ECE and Staging (at the time) were not really …

Re: DOSBox-X branch

… to benefit from that on macOS version of DOSBox. This and the fact that Win9x do … . In the DOSBox ECE thread I have been commenting on my problems trying to get ECE to compile for the macOS … was a bit tricky, but I managed to successfully compile it and produce the following output files in macOS 10 …

Re: DOSBox-X branch

… to benefit from that on macOS version of DOSBox. This and the fact that Win9x do … . In the DOSBox ECE thread I have been commenting on my problems trying to get ECE to compile for the macOS … was a bit tricky, but I managed to successfully compile it and produce the following output files in macOS 10 …

Re: DOSBox ECE (for Windows & Linux)

… Applying MMX patch to DosBox ECE) thanks to suggestions here i've got the .exe compiled (running 2 times … know where to start troubleshooting, maybe isn't compiled correctly. Yeah that "double make" doesn't … : if C_MMX - CPU_ARCHTYPE_PMMXSLOW etc. and dosbox.cpp writes: const char* cputype_values[] = { …

Re: DOSBox ECE (for Windows & Linux)

… Applying MMX patch to DosBox ECE) thanks to suggestions here i've got the .exe compiled (running 2 times … know where to start troubleshooting, maybe isn't compiled correctly. Yeah that "double make" doesn't … : if C_MMX - CPU_ARCHTYPE_PMMXSLOW etc. and dosbox.cpp writes: const char* cputype_values[] = { …

Re: DOSBox ECE (for Windows & Linux)

(Applying MMX patch to DosBox ECE) thanks to suggestions here i've got the .exe compiled (running 2 times make … don't know where to start troubleshooting, maybe isn't compiled correctly. Yeah that "double make" doesn't sound … ). You can also check the files dosbox.cpp and cpu/cpu.cpp to ensure …

Re: DOSBox ECE (for Windows & Linux)

… to the 'hwnd' native handle. Make sure that you also compiled a version of OpenGlide with '--enable-sdl' . IIRC OpenGlide SDL1.2 does … reuse an existing SDL window (which is DOSBox). DOSBox SVN is SDL1.2 only, I don't know if DOSBox ECE had adapted the SDL2 patch for …

Re: DOSBox ECE (for Windows & Linux)

… to the 'hwnd' native handle. Make sure that you also compiled a version of OpenGlide with '--enable-sdl' . IIRC OpenGlide SDL1.2 does … reuse an existing SDL window (which is DOSBox). DOSBox SVN is SDL1.2 only, I don't know if DOSBox ECE had adapted the SDL2 patch for …

Re: DOSBox ECE (for Windows & Linux)

… = (HostPt)wmi.info.x11.window; Also, when I compile the SDL static build, I use parameters that seemingly disable … So, this problem is not specific to the ECE build and seems common to any build using … . Whatever I am doing wrong, they solved it in DOSBox-X. When I used the auto-build script for Mac …

Re: DOSBox ECE (for Windows & Linux)

Your libSDL situation is unclear to me...are you using SDL 1.x or 2.0? (I guess the -I/usr/local/include/SDL switch suggests 1.x?) If you compiled SDL yourself, it might be worthwhile to check config.log to see what backends were compiled in. X11 missing altogether maybe? I installed and upgraded …

Re: DOSBox ECE (for Windows & Linux)

compiling DosBox ECEcompiling newbie so i cannot know, anyway that's it: make[3]: Entering directory '/home/Chuck/dosbox/src' g++ -g -O2 -mno-ms-bitfields -o dosbox.exe dosbox … recursive] Error 1 make[2]: Leaving directory '/home/Chuck/dosbox/src' make[1]: *** [Makefile:395: all-recursive] Error …

Re: DOSBox ECE (for Windows & Linux)

Looks like a typo, you have the -O3 switch written with zero, rather than with the upcase letter O Thanks, fixed now. I am now just dealing with the error detailed above: glide.cpp:165:21: error: no member named 'info' in 'SDL_SysWMinfo' hwnd = (HostPt)wmi.info.x11.window; Your libSDL situation is …

Re: DOSBox ECE (for Windows & Linux)

compiling DosBox ECEcompiling newbie so i cannot know, anyway that's it: make[3]: Entering directory '/home/Chuck/dosbox/src' g++ -g -O2 -mno-ms-bitfields -o dosbox.exe dosbox … -recursive] Error 1 make[2]: Leaving directory '/home/Chuck/dosbox/src' make[1]: *** [Makefile:395: all-recursive] Error …

Re: DOSBox ECE (for Windows & Linux)

This an update on my attempt to get ECE to build in macOS Mojave 10.14.6. The last point I reported on this, I could not compile because of a missing file: In file included from glide.cpp:23: ../../include/glide.h:64:10: fatal error: 'sdk2_glide.h' file not found #include With some useful feedback …

Re: DOSBox ECE (for Windows & Linux)

You mean the line contained into the file "midi.fluidsynth.h" with the error, right? If yes, now compiling stops sooner: In file included from midi.cpp:75: midi_fluidsynth.h: In member function 'virtual void MidiHandler_fluidsynth::PlayMsg(Bit8u*)': midi_fluidsynth.h:65:70: error: no match for call …

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