Reply 220 of 261, by bifo86
chuky wrote on 2023-04-11, 23:13:Bruninho wrote on 2023-04-08, 14:07:chuky wrote on 2022-06-07, 23:20:
Tomb Raider 1 came out a few years later with the first trilogy. It can run in widescreen in 32 bits in 1920*1080 and it can skip videos.
Here in Qemu for me it's only playable in software mode in 640*480, but this is what the Rave emulation looks like at the moment.
QEMU? Rave? You mean Rage emulation? what? Since when it was available?!
I don't know much about all this but it seems Qemu has experimental emulation of the ATI Rage 128 since version 4.1 in 2019. I wrote Rave because in the setup menu of Tomb Raider you can pick Software, Rave or 3dfx but 3dfx is greyed. I don't know if it's possible to emulate the 3dfx though. On the picture I was running Macos 9.2.
RAVE was a short-lived Mac equivalent of D3D from around the G3 era, it was an API that could be shared between 3d card manufacturers and developers. It was intended to run on hardware 3d accelerators but could also run in software. It was the more basic part of Quickdraw 3d. https://en.wikipedia.org/wiki/QuickDraw_3D
They dumped it pretty quickly and switched to OpenGL, I only remember seeing it on a clamshell iBook when I was a kid.