First post, by Jo22
I've recently seen some videos about ancient emulators on YouTube and was wondering how the emulation scene was in the 90s.
So I tracked down several old homepages and emulators.. On my journey trough Web 1.0 and archaic newsgroups
I've found prior versions of famous emulators, like Snes9x, ZSNES and Vice64.
All available for major OSes of that time, like AmigaOS, DOS, Win95, Solaris and even OS/2, RISC OS and BeOS.
All were there, except ports for good old (-well, old at least-) Win 3.x.
"So hey, where are they ?" I asked myself - Since some of todays popular emulation projects started out in the early to mid 90s,
according to archived web pages of that era.. And since, with WinG, there was already an early form of DirectDraw available.
"So wasn't Win3.1 suited well enough as a platform for emulators ?", I thought and continued my search across the old web.
Well, I've found evidences on some private homepages that there were indeed a few emulation projects written for 16-Bit Windows,
but most files are gone by now. What happened to those ? And why does nobody remember them ? Questions after questions.
- It's almost like they were lost in the mists of time..
In case you're interested, here's what I've found so far..
YouTube play list of old emulators (mainly DOS)
Emulators for PCs (DOS/WIN)
FTP server, Pooldisk, CD2
Very intersting page. Also has a lot of background information about consoles, utilities and
detailed emulator information. Last updated early 2000s.
-=Video Game Art Archive=-
Emuviews - The Site for Views on Emulators
Reviews and interviews. Last updated early 2000s.
The Emulation User's Guide by Kenneth Stevens
ISBN-10: 1435753739 ISBN-13: 978-1435753730
Sorry, most links are dead, but Some files can be found on zophar.net or Dave's classics (archived)
I haven't included the archive names, yet, as they differed on every ftp server and web site I've seen.
Maybe you're still able to find them by their names and their version numbers..
// Ancient emulators for Windows 3.1 //
Altair v.09 + IMSAI 8080 v.01 (Altair)
Apple Win (Apple ][)
BeebEm (Acorn BBC)
CowChip v0.2 (CHIP-8)
Gemulator 95,96 (AtariST / TOS)
PasuFami(PasoFami)/PASWING v1.0,v2.x,v2.6b (Nintendo NES)
Famicom v0.13 (Nintendo NES)
iNES v0.4 (Nintendo NES)*
VirtualMSX v1.1beta (MSX 1.0 standard)
fMSX v1.30 (MSX, Tokuyama's port)
fMSX v1.5u (MSX)
Win Z88 (Z88)
VGB Virtual GameBoy v.03 (Gameboy)
PC64 v2.14 Windows (C64)
WinZ80 v4 (Sinclair Spectrum)
WSpecem W3.1 version (Sinclair Spectrum)
Turing Machine (simulates a turing machine)
Turing-Maschine (another version)
Somehow this is just a little bit bitter and sad. So many games have been preserved today, but not so much the early emulation projects.
Maybe it's just me, but I think keeping old emulators archived/preserved is much more worthwile by now.
Not because they are good (ha!), but because they were a part of "our" online society and gaming culture.
And I also think they and their authors deserve to be remembered of (*in whatever way. ;) )
What do you think / what is your opinion ? :)
- And did you use Win 3.x as an emulation platform at some point in the 90s ? Or rather DOS, Win9x, ..
-= Tiny Windows 3.1 Emulation Gallery =-
PS: I hope I posted this in the right spot.. ^^;
(Note: This thread is about emulators only, be it Freeware/Shareware/PD; no links to binary images of any game cassettes are given. No ware-z.)
"Time, it seems, doesn't flow. For some it's fast, for some it's slow.
In what to one race is no time at all, another race can rise and fall..." - The Minstrel
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