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SPEEDSET - by Vlad R. (updated!)

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First post, by Snover

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Behold! The new (and otherwise much improved) SPEEDSET. Now written in assembly from scratch, SPEEDSET takes up a measely 1280 bytes of memory. It also allows for infinitely fine granularity (well, at least 0,000015 granularity) for infinitely fine control over speed.

WARNING! SPEEDSET doesn't work well (if at all) in protected mode.
It is for use with "real-mode" games. Using it with Protected 386 games, or any games that need a 486 or a Pentium will likely cause a crash. You've been warned.

Typical values:
Moneky Island 2, Indiana Jones 4, etc.: between 0.1 and 0.05
Ween the Prophecy, Star Control 2, etc.: around 5

Usage:
This SPEEDSET is different from the last version in the sense that it is now a TSR, which means that it's much easier to slip it in AUTOEXEC.VDMS (if not using LaunchPad), a .BAT file, or in LaunchPad's "Advanced Properties", under "Dos Environment", under "AUTOEXEC.BAT". Also, the "sign" convention changed (i.e. "positive" numbers mean faster and "negative" number mean slower).

Bugs, etc. go to ntvdm@hotmail.com

Examples:

Making Indiana Jones 4 run faster:

G:\INDY4>speedset 0.75
Poor man's DOS speed controller (ver. 1.0.1)
Copyright (C) 2001 Vlad ROMASCANU

SPEEDSET is now resident on IRQ 6.

G:\INDY4>atlantis

Making Police Quest 3 run slower:

G:\PQ3>speedset -50
Poor man's DOS speed controller (ver. 1.0.1)
Copyright (C) 2001 Vlad ROMASCANU

SPEEDSET is now resident on IRQ 6.

G:\PQ3>scidhuv

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  • Filename
    speedset.v1.0.1.zip
    File size
    26.31 KiB
    Downloads
    1612 downloads
    File license
    Fair use/fair dealing exception
Last edited by Snover on 2003-09-06, 20:52. Edited 1 time in total.

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