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First post, by user222

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Last edited by user222 on 2006-09-19, 13:04. Edited 3 times in total.

Reply 1 of 6, by DosFreak

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??

VDMSound uses DirectSound which is a part of DirectX. All Windows 9x, Windows NT4+ systems have DirectX installed so there's no reason to run without it.

What exactly do you want?

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Reply 4 of 6, by Reckless

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The guy hasn't provided any argument or even a worthwhile topic of discussion.... one for the bin 😀 Looking at his post history just serves to highlight his lack of comprehension....

Fact is that there's nothing wrong with DirectX (any of the components) these days. Back in the old days when DX3-5 issues (be that DX itself or more specifically the not-very-compliant drivers) regulary trashed peoples machines it deserved a lot of the stick it got. The only comment of any 'value' is that Direct3D is Windows specific whereas OpenGL is cross platform but that hasn't stopped great titles appearing with either technology. However the power of DirectX is spread across a ton of services (Input, Sound, Play, etc.) all providing the blocks on which developers can base software on. Why should we not use what is readily available (and works)?

Reply 5 of 6, by collector

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Also, it doesn't matter that DirectX is not cross platform in this case since VDMSound is for Windows only, too.

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