Reply 1 of 6, by DosFreak
- Rank
- l33t++
??
VDMSound uses DirectSound which is a part of DirectX. All Windows 9x, Windows NT4+ systems have DirectX installed so there's no reason to run without it.
What exactly do you want?
Reply 2 of 6, by user222
Reply 3 of 6, by collector
- Rank
- l33t
What is wrong with DirectSound?
Reply 4 of 6, by Reckless
- Rank
- Oldbie
The guy hasn't provided any argument or even a worthwhile topic of discussion.... one for the bin 😀 Looking at his post history just serves to highlight his lack of comprehension....
Fact is that there's nothing wrong with DirectX (any of the components) these days. Back in the old days when DX3-5 issues (be that DX itself or more specifically the not-very-compliant drivers) regulary trashed peoples machines it deserved a lot of the stick it got. The only comment of any 'value' is that Direct3D is Windows specific whereas OpenGL is cross platform but that hasn't stopped great titles appearing with either technology. However the power of DirectX is spread across a ton of services (Input, Sound, Play, etc.) all providing the blocks on which developers can base software on. Why should we not use what is readily available (and works)?
Reply 5 of 6, by collector
- Rank
- l33t
Also, it doesn't matter that DirectX is not cross platform in this case since VDMSound is for Windows only, too.
Reply 6 of 6, by user222
wrote:What is wrong with DirectSound?
I thought DirectX would increase CPU usage, but I was wrong; it has nothing to do with DirectX.