First post, by jez
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Hi, I'm new to this board. VDMsound is great, but doesn't work on Windows 98 (to state the obvious). The solution isn't to get a soundcard with DOS support when using Win98, because they are dying out. Soon there will be none - we will *need* to emulate old DOS sound standards like Adlib if it is to survive. Why use Windows 98, you ask? Because although VDMsound emulates sound in Win2k/XP, Win2k/XP kick up a whole headache of problems for DOS games. Some just plain don't work (whilst they do work on Win98 on my system), and for others (like Mad TV 1), the mouse refuses to work in Win2k/XP for some strange reason (again, it works fine in Win98).
Anyway, my plea is this - could someone please write a required module that will get VDMsound working in Windows 98? It would allow pretty much perfect emulation of most DOS games, where Windows 2k/XP doesn't. I e-mailed the VDMsound contact address about this issue and got this response from Vlad:
VDMSound was built in such a way as to easily port it to Win9x. However, a
crucial module necessary for VDMSound to work under Win9x is missing:
someone has to write a VxD that would give VDMSound basic services like
intercepting I/O access and generating emulated IRQs. This is provided by
Microsoft under NT, but does not exist under 9x.
Do you know someone (friend?) who is willing to do this?
Alas, I do not. Nor do I have the knowledge to program this sort of thing myself. But if someone would program the required VxD, it would be incredibly cool 😀
Anyway, thanks....
== Jez ==