Reply 760 of 894, by Peixoto
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pepodmc wrote on 2020-08-02, 13:59:Hello, im having a problem. […]
Peixoto wrote on 2020-07-30, 17:24:post your error.log, please […]
pepodmc wrote on 2020-07-29, 20:03:I cant make "Texture dumping" work in the final version. […]
I cant make "Texture dumping" work in the final version.
Can you test with the release version, please? Forced resolution doesnt do anything also.
Perhaps im doing something wrong.
Can you tell me step by step what to do?
post your error.log, please
edit: Just tested the full version and everything works. You can even create a Direct3D 9 entry and use it with nglide. That's good because there is no fog on Direct3D
Please read the documentation carefully
Hello, im having a problem.
Im using the Nglide wrapper to dx9 method. And you can dump and replace textures and works Ok in the first race.
But if you restart the race, then the replaced textures are in places you didnt put them. Sometimes its after restarting the race once , or after restarting 3 or 4 times, but it will happen. Sometimes when you go from one race to another too. Sometimes break some text in the race selection screen too.Can you fix it? I will give you a link with some textures dumped and replaced so you can try to replicate the bug (its from the first race of the game)
https://drive.google.com/file/d/1DWMBZWen8gfL … iew?usp=sharing
Ok, i reproduced the bug. i'll see what i can do