Reply 40 of 43, by Juris3D

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In case some Sci-Fi Aerial Combat enthusiasts still around... 😀
In recent times, I have become an author of Sci-Fi assets / templates for Unreal Engine. So, maybe if you want to make your own flying futuristic shenanigans - I can suggest this as a "starter pack" 😉
(P.S.: for those unfamiliar, Unreal Engine is free to download, use, and produce games, royalties only if incomes above 1 Mil)
https://www.unrealengine.com/marketplace/en-U … -and-flying-vol

Some videos from demo maps included in asset:

Is childhood over??? Naah... Of course not 😀

Reply 42 of 43, by DracoNihil

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I was about to ask about that as well when someone linked me to the Steam storepage.

A couple posts earlier in the thread Voidpoint was mentioned but I'd be very curious if the author was hired by Ziggurat to work on this as a paid project.

There's probably no way Fury³ or Hellbender will get re-released because I think Microsoft owns the IP for those two titles even though Terminal Reality was the developer. You can run the Fury³ POD files in Terminal Velocity though, you just have to write your own episode definition file for the engine to read from. And Fury³'s POD file should be loaded BEFORE Terminal Velocity's POD.

I would hope this "Boosted Edition" will still allow people to define POD load orders and new episode definitions so this trick would atleast work with it.

“I am the dragon without a name…”
― Κυνικός Δράκων

Reply 43 of 43, by filipetolhuizen

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This looks great. I'm really looking forward to play TV on a higher resolution. The Mac version goes up to 1024x768 which looks awesome, but emulation hasn't advanced much lately and I still haven't been able to bring my old mac back to life. The Terminal Recall engine remake also seems to have stalled with a non-working build since 09/2022.