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First post, by akula65

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After twelve years, they finally made it to Version 1.0...

The long awaited 1.0 release of SuperTuxKart, supporting online multiplayer for the first time, along with many other improvements, is out!

http://blog.supertuxkart.net/2019/04/supertux … 10-release.html

Last edited by akula65 on 2021-10-02, 10:27. Edited 1 time in total.

Reply 1 of 5, by akula65

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Source: http://blog.supertuxkart.net/2020/01/supertux … 1-released.html

January 5, 2020 SuperTuxKart 1.1 released We are happy to announce that the final 1.1 release is ready! […]
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January 5, 2020
SuperTuxKart 1.1 released
We are happy to announce that the final 1.1 release is ready!

Compared to the previous release candidate, based on the feedback we received, you can now change the touchscreen controller type in race paused dialog:

As previously stated, we have started the process to dual license STK to MPLv2 or any later version, and therefore we have started contacting the previous contributors as stated on https://supertuxkart.net/STK_Dual_licensing (see previous blogpost for more details on dual-licensing).

So in case you have name there make sure to check your mailbox, we look forward to your reply!

What's new?
The new features were described in more detail in the previous blogpost so you can refer to the previous post for more details. Here is a summary of the new changes :

Improved online multiplayer play
Fix network lags in various scenarios when playing online
Add AI support to local networking servers
UI enhancements
A new arena: Pumpkin Park
Mobile enhancements and iOS support (The iOS version can be tested through testflight : https://testflight.apple.com/join/mbK8RjHq )
Complex text layout and emoji support
Story mode timer for speedrunners
Generic polish and minor improvements

Check https://github.com/supertuxkart/stk-code/blob … er/CHANGELOG.md for details

Download the game here : https://sourceforge.net/projects/supertuxkart … uperTuxKart/1.1

Reply 2 of 5, by akula65

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Source: https://blog.supertuxkart.net/2020/08/supertu … 12-release.html

August 27, 2020 SupertuxKart 1.2 release […]
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August 27, 2020 SupertuxKart 1.2 release

The SuperTuxKart team is happy to announce the release of version 1.2. Online play is still compatible with previous 1.x versions.
Downloads

Due to complaints about download speed on SourceForge, from this release onward we will also upload our binaries and source tarball on GitHub. This will be offered as a fallback in case of SourceForge downtime or slow download speed. The SourceForge download will still be here.

Here are more details for the 1.2 release:
What's new?

The release candidate blogpost explains some of the more important changes from 1.1. But here is an overview:

Much better gamepad support, by using SDL2 instead of Irrlicht for window creation
SuperTuxKart now support gamepad hotplugging
Most gamepad related bugs have been fixed as well
Easier remapping
New settings to customize the game's camera
On Android, all official tracks are now included in the release build
A new "Cartoon" theme (the "Modern" theme previously announced) featuring an alternative icon set
An improved online rating system. Online rankings have been reset to go along with it.
The game's window can now be resized in-game without going in the options
The minimap now shows basketballs
Haiku support
In Android, use a custom splash screen at launch and a better progress indicator during data extraction after download
Any addon kart can now be used online even if other players don't have it.
Three improved karts : a new Kiki kart and improved Pidgin and Puffy karts
Add support for IPv6 LAN servers
Improved server creation speed and performance
In-game creation of a racing server is now possible on iOS devices
An improved tutorial with free-flow racing
Support for SVG icons
New tips for soccer mode
Team chat for team games
And many many enhancements and fixes too small to be listed here, but that add up

What's next?

SuperTuxKart development efforts will continue in the 1.x series, with another release targeted in a few months. While not as catchy as brand new tracks, gameplay mechanics or graphics effects, the changes will once again improve player experience.

Beyond more polish, development on Vulkan support is planned to begin as well as general improvements in the rendering engine for more performance.
We have also sent another e-mail to previous contributors for the dual-licensing of STK code, with a more detailed background. Check here for information.

After this, our focus will switch to a 2.0 release that will deliver many new or overhauled tracks, gameplay changes, and much more. The work on improved tracks has already begun.

SuperTuxKart is a free open-source game that depends on community contributions. There is no shortage of things to work on for programmers and 3D artists alike.

How quickly the next releases will come and how much content they bring might also depend on you!

Release Candidate Blog Post: https://blog.supertuxkart.net/2020/07/supertu … andidate-1.html
GitHub Download: https://github.com/supertuxkart/stk-code/releases/tag/1.2
SourceForge Download: https://sourceforge.net/projects/supertuxkart … uperTuxKart/1.2

Reply 3 of 5, by akula65

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Source: https://blog.supertuxkart.net/2021/08/supertu … e-candiate.html

August 31, 2021 SuperTuxKart 1.3 release candiate available! […]
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August 31, 2021
SuperTuxKart 1.3 release candiate available!

SuperTuxKart 1.3 release candidate is out!

After a year, here is the latest release of the 1.x series, let’s check out the new features!

Switch Homebrew Port

Thanks to SDL2 implementation done in 1.2, SuperTuxKart has been ported to Switch Homebrew, you need to have Homebrew installed: https://switch.homebrew.guide/, then you can play SuperTuxKart on your Switch instead of... Nolok Kart 8!

See https://github.com/supertuxkart/stk-code/pull/4491/files for details, as you can see SDL2 allows porting STK to any platform with little platform dependant code.

Also thanks to SDL2 haptic and Mary, SuperTuxKart now supports force feedbacks for controllers that have this feature. Get some "bzzz" when you get destroyed!

Congratulations to Mary for her wonderful works!

New Arenas

- Ancient Colosseum Labyrinth

This release features a new battle arena in a dark environment inspired by the Rome colosseum.

Dodge the dangers hidden in the labyrinth, outmaneuver your opponents, and discover the secret path below the Colosseum. Have fun!

Thanks to Typhon306 for this amazing new arena.

- Alien Signal

If you have received the donator package in the past, you may already know this arena, which is based on a real location of the SETI program… Now shipped in the main game, enjoy! Made by samuncle.

Both arenas support Capture-The-Flag mode which allows online players to have a more variety of tracks to choose from.

New Karts

Our artist ZAQraven99 has worked hard on revamping existing karts.

Sara the Racer has been replaced by the cute Pepper from Pepper&Carrot.

Gnu has got a new look, as well as Sara the Wizard who is now called Sara.

Adiumy and Emule also got a makeover.

GUI Improvements

- Render resolution

Another feature improving STK's performance can be activated via the "render resolution option" in the graphics settings.

The resolution can be lowered by up to 50%, which will result in better frame rates. It's enabled by default on Android port of SuperTuxKart now.

- New high scores selection screen

Having been available only in the track selection or in the ghost replay menu (not even all), you can now find all your high scores in the same place in a new menu. There, your best times in normal races, time trials and egg hunts are shown. Thanks to Worldblender for this feature!

Blender 2.8

Blender is the official software used by STK artists to create tracks, karts, arenas and more.

Blender 2.8 broke compatibility with 2.7, so there are updated SuperTuxKart Blender scripts, by Worldblender.

Check out github.com/supertuxkart/stk-blender to learn more.

Download SuperTuxKart 1.3 release candidate now from https://github.com/supertuxkart/stk-code/rele … ses/tag/1.3-rc1!

Contributing

STK team needs your help! Check out supertuxkart.net/contributing.

If you can help us as coder, 3D artist (documentation will be updated soon for blender 2.😎, translator, or in any other way, you are very welcome!

Follow STK

Twitter: @supertuxkart
Instagram: @supertuxkart

Chat with us!

Matrix: #supertuxkart:matrix.org
irc: #supertuxkart on libera.chat
Telegram: #STKInternational

Posted by Wax at 6:30 AM

Trailer: https://trailer.supertuxkart.net/1.3/trailer.mp4

Reply 4 of 5, by BitWrangler

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Yassss, couldn't get the ancient version I got with a noughties distro to work on newer. Not that I tried reallll hard.

2017: Basement full of ancient PC stuff, starting to go through it. 2021: Still starting, heh, many setbacks. So what's this BitWrangler guy's deal ??? >>> Taming the pile, specs to target?

Reply 5 of 5, by akula65

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Source: https://blog.supertuxkart.net/2021/09/supertu … 13-release.html

September 28, 2021 SuperTuxKart 1.3 release […]
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September 28, 2021
SuperTuxKart 1.3 release

The SuperTuxKart team is happy to announce the release of version 1.3. Online play is still compatible with the previous 1.x versions. Here are the changes compared to release candidate:
Clickable URLs in text
After feedback, we made URLs in text on STK UI clickable! It uses native functions, some of which are powered by SDL2 SDL_OpenURL, to determine a suitable application to open links too:
Telegram links can be opened in Android
You can open the walkthrough videos as well!
Minor tracks fixes
The unpopular Las Dunas Soccer Stadium has been revised thanks to feedback from the STK community and now features a new simplified and symmetric soccer pitch. We hope it gives the STK community another good choice of soccer field!

We also added lap line extensions, which makes sure the lap counting still takes place even if you drive a little bit off the road, to the following tracks:

Hacienda
Old Mine
Ravenbridge Mansion
Shifting Sands

Now, if you cross inside these 2 red boxes, your lap is still counted

Complete list of changes can be found here. Download the latest release now, we hope you enjoy the 1.3 release!
Posted by SuperTuxKart Team at 3:30 PM

Download: https://github.com/supertuxkart/stk-code/releases/tag/1.3
Change Log: https://github.com/supertuxkart/stk-code/blob … .3/CHANGELOG.md