First post, by NooN
I'm that guy behind that elaborate DOS sound card article on crossfire-designs... meanwhile I also develop software.
I published Tetris II in 2001, which was an advanced - still - DOS game, with Hi-/Truecolor support, Alphablending, MODule music and several effects. Most of that stuff has been written by me (game is based my on GX2, SoundLib 2 for Borland Pascal). It needed some tinkering though - sound wasn't working for everyone in DOS, it was too slow on older machines (developed on a K6-3 400 and partially Athlon 1 GHz). I made some fixes for DOS and also speed improvements for the game itself.
You can watch the update development here:
The game itself is available here:
I hope you'll like it. Let me know your feedback, either here or on Youtube. Thanks!