First post, by Great Hierophant
- Rank
- l33t
I acquired a Tandy 1000TX recently, and decided to give it my attention.
It has a stock 8MHz 80286 and no coprocessor (not much need for one either). I included an ADP-50L and the hard drive is a Compact Flash drive with an IDE adapter. This takes up two slots, but is necessary so I can remove the card. The card is 256MB, but I am using DOS 3.3, so each DOS hard drive partition must be 32MB. The system comes stock with 640KB of RAM, a portion of which is used by the video. There are RAM chips installed to upgrade it to 768KB, which is set aside for the video and eliminates the need for the video to use conventional memory. However, in my system it is disabled via jumper because the extra RAM brings compatibility issues with at least three games.
I am using the stock Tandy keyboard, a generic 3-button mouse and a Kraft PC joystick with my own Tandy-joystick adapter. The joystick is internally modified so that it may work in a Tandy. The TX has a built-in 9-pin serial port for the mouse. The monitor is the crappy Tandy CM-5, which is okay for 40-column text and 320x200 or lower graphics, but the dot pitch is way too large for 80-column text or 640x200 graphics. The 3.5" drive came with the system, and the 5.25" drive is a Teac FD-55BV, which Tandy used in at least the SX. The video output is also connected to the TV.
There is one sound card in the system, a Sound Blaster 1.5 with Game Blaster chips. I have connected my Roland MT-32 to its Game/MIDI port using a generic Gameport-to-MIDI adapter. I am using a driver called MT2SB that will allow you to use it with Sierra SCI0 games and one or two games that use similar drivers like Silpheed and Thexder 2. They comprise most of the good games released during the 1980s that use the MT-32.
Here are some really crappy pictures I took of my setup :
http://nerdlypleasures.blogspot.com/ - Nerdly Pleasures - My Retro Gaming, Computing & Tech Blog