First post, by RetroBoogie
- Rank
- Member
So, I've pretty much finished my late DOS/Win 98 gaming PC, but it's too fast to play some older favorites (DOTT, Lucasarts adventure games, Jazz, OMF, Sango Fighter, Wacky Wheels, just to name a few). Well, a friend from work gave me two old systems that he no longer wanted, and turns out they are both SS7 systems with AMD K6 CPUs. Awesome!
The first has a K6/300, and the second has a K6-2/300. Apparently the only difference is the clock speed of the CPU (66 vs 100), so I opted for the K6-2. The specs are:
Soltek SL-54U5
64MB SDRAM (1 SIMM)
AOpen S3 Virge/DX PCI 4MB (PCI)
Ensoniq AudioPCI 1000 (ES1370) PCI
Dlink DSB-500 USB card (PCI)
SB32 CT3930 (currently 512KB, waiting on 2x16MB)
5.6 GB HD
I installed a dual-boot MS-DOS 6.22/Win 98 SE, with Win so I could use USB to transfer files to the hard drive. I tried to get the AudioPCI installed in DOS to see if I could use it for MIDI like I did with my SB Live! on my socket A system, but even though I got it to work it kind of sucks compared to the SB32, so it will most likely go. The good news is that every single game my socket A couldn't run works flawlessly, minus Day of the Tentacle. I tried changing the mobo jumpers to use 66x4.5 to slow the bus down, but it didn't matter. So I put it back to 100x3, and disabled the L1 and L2 caches in the BIOS, and voila! The only thing I don't like though is entering the BIOS every time for one specific game, but at least I have the option. Speedsys gave a score of like 11 when I did this, which was quite different than the 340 I normally get. Anyway, I used throttle to slow the system by 25% (with the caches re-enabled), and DOTT works great again, so I'll just use that.
This motherboard has an AGP slot, but the 4MB Virge/DX seems just fine except for things like Duke3d, which I have my socket A system for anyway (for which I've ordered an Awe64 and SIMMCONN). Should I even bother with anything AGP? I've never had a voodoo or played with one before, so I'm not missing anything personally. I haven't tried Quake yet, though, and I wonder how that will perform.
Here's some pictures: