First post, by GoldFinger
I would like your full attention here as I would like to expose some points to discuss.
I plan on doing a conversion of OpenGLide for OpenGL 1.3 compliance, abandoning the OpenGL 1.1 specification, not only this would reduce lots of code as it will be faster to not check the 1.3 version in every function used.
I do not see much sense in supporting 1.1 any more as almost all video boards now conforms to OpenGL 1.3. Maybe the only boards that do not support it are the very old ones and even if we stick with 1.1 these same boards would problably not have enough speed to run OpenGLide anyway.
Well for the boards that do not have OpenGL 1.3, they could use MESA that has a great software mode and is 1.4 compliant.
I think we could greatly improve OpenGLide speed by doing this, let me hear from you guys.