First post, by chinagreenelvis
When DOSBox uses "original" resolution for various modes and games, which resolutions is it actually asking the display to change to?
For text mode, in svga_s3, is it requesting a resolution of 720x400 or something else?
For 320x200 games, is it requesting a resolution of 640x400 or 640x480?
I'm trying to get modelines set up to see if I can somehow get resolution switching to happen for DOSBox Pure in Retroarch.