First post, by Gew
- Rank
- Newbie
Like i clarify in my topic already, I'm aware that 98% of all think that 4:3 games should be enjoyed that way. However, let's skip preferences for a while. I'm on a true 16:9 screen (24") with a natural resolution of 1920x1080 pixels. I've tried all day making latest DOSBox (v0.74) go ahead and just stretch everything out to the further limits. I do believe I've tried all possible combinations of "output=" engines and "fullresolution=" values, with the "aspect=" boolean set to either true/false.
NOTHING seems to make it works. I'm getting close, getting either just a little bit of pillarboxing (black padding to the left/right), or a little bit of letterboxing (black padding in the top/bottom). I have one computer with a ATI graphics card, and one computer with a Nvidia graphics card, with similar issues regardless of source of graphics.
So, guys, developers, enthusiasts. Could anyone point me in the right direction here? I guess I could do some ugly workaround by pushing V-limits in the graphics card control panel for every time I wish to run DOSBox, but it feels out of the question.
I just want an answer here, could I stop trying because it's simply not possible to get "ugly fully stretched 1080p/16:9 full-screen" with the latest DOSBox, or am I missing out on some little combination of the mentioned settings. Any input on this would be much appreciated.
Cheers!