First post, by simon_owl
I use DosBox under WinXP with a LCD monitor, connected through DVI to a nVidia GeForce 6600GT.
In DosBox 0.65 I like to play games whose original resolution is 320x200 with the following configuration:
fullscreen=true
fullresolution=desktop
output=overlay
aspect=true
scaler=advinterp3x
(For example Ultima Underworld 2 or Ultima 8 )
In DosBox 0.70 this configuration creates:
1) nasty corruption of graphics (a mix of 4/3 and 16/10 aspects ratios on the same screen)
2) sometimes a reduced dimension of the screen, depending on the "output" setting.
I have tried with different settings and my conclusion is that this behavior is due to the combination of:
1) fullscreen
2) aspect set tro true
3) using a nearly all the scalers, except "none" and the "normalxx" ones
Does anybody else have the same problems?
Is It a problem of my hardware configuration or a DosBox bug in the last version?
Thanks in advance,
Simon_owl