I have a problem with defendreloaded 1.31
I use dfend reloaded with dos box megabuild ou doxbox daum (3dfx support and other things)
I want to play at pro pinball timeshock.
If I use original dosbox, I can't use game with 1280*1024 in 16 millions colors. I am limited at 1024*768 at 65000 colors.
Dosbox megabuild and dosbox daum brings the support of size of video memory with line vmemsize=
"
dosbox]
# language: Select another language file.
# machine: The type of machine DOSBox tries to emulate.
# Possible values: hercules, cga, cga_mono, tandy, pcjr, ega, vgaonly, svga_s3, svga_et3000, svga_et4000, svga_paradise, vesa_nolfb, vesa_oldvbe, amstrad.
# vmemsize: Amount of video memory in megabytes.
# The maximum resolution and color depth the svga_s3 will be able to display
# is determined by this value.
# 0: 512k (800x600 at 256 colors)
# 1: 1024x768 at 256 colors or 800x600 at 64k colors
# 2: 1600x1200 at 256 colors or 1024x768 at 64k colors or 640x480 at 16M colors
# 4: 1600x1200 at 64k colors or 1024x768 at 16M colors
# 8: up to 1600x1200 at 16M colors
# For build engine games, use more memory than in the list above so it can
# use triple buffering and thus won't flicker.
#
# captures: Directory where things like wave, midi, screenshot get captured.
# memsize: Amount of memory DOSBox has in megabytes.
# This value is best left at its default to avoid problems with some games,
# though few games might require a higher value.
# There is generally no speed advantage when raising this value.
"
The problem is that if I add vmemsize=8 in timeshock.prof (conf file of the game), it doesn't change.
It's like for dfendreloaded, this line doesn't exist
If I maje a dosbox file without using of dfend reloaded, it works.
If anybody has a solution, thanks.