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Reply 22 of 22, by Jorpho

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Ooh, this looks like fun.

leileilol wrote:

In 1995, high-end gaming was limited to SGI Workstations where games like BZFlag were played on $10,000 computers with Intergraph hardware using IrixGL. They didn't use 128mb ram, either.

I was about to ask if there were in fact 486 chipsets in 1995 that could contain 128 MB, but apparently that was within the capabilities for all of Intel's 486 chipsets.
http://en.wikipedia.org/wiki/List_of_Intel_ch … #80486_chipsets