First post, by TomVDJ
I tried to take a screenshot of a game running full-screen, using a glshader. I want to capture how the game is represented full-screen, so I tried PrintScreen, Alt+PrintScreen, but don't get the desired result. The output I get is in attachment. Is it possible to take such a screenshot of how my game actually looks full screen (so not ctrl+F5) with a shader enabled?