First post, by Lubber
I'm trying to run a game in a resolution of 1200x900 pixels. However, DOSBox won't actually run the game in that resolution, and also runs cutscenes in a different resolution than menus and the main game (see screenshots here and here). Yes, the screenshots still have the window header, but not does neither run in 1200x900, and even if they did, they should at least have the same resolution.
I tried different resolutions with a 4:3 aspect ratio, different output options etc. but no luck. I've never had this issue before. How do I force DOSBox to display the game in 1200x900 (or any non-tiny 4:3 resolution, really) and not allow the game to switch its resolution?