I think that a minimal English page with a list of features/patches and a download URL would be very good. If you have a constant link to the latest version of the patch, I can host such a page myself and also link to it from the title post of the Pixel-Perfect thread.
DOSBox ECE r4254 playing dos games perfectly on my Ryzen pc with vega graphics. For a full screen stretch display on 24 inch monitor i had to change output to opengl in settings. All other outputs are unable to stretch full screen.
Hello, I'm on Linux, I bought Screamer 2 on Gog and I would like to play this game fullscreen with 3dfx quality. Is it possible with Dosbox-ECE?
The Screamer 2 Gog Edition install has a Windows Dosbox with Nglide and some dll like glide2x.ovl or glide2x.dll.
If I launch directly S2_3dfx.exe with Dosbox ECE Linux, I obtain this error message:
glidedll: cannot determine glide port, are you sure Glide is supported?
3dfx chips not found!
Please help!
Last edited by legluondunet on 2019-09-06, 10:40. Edited 2 times in total.
Those [glide] parameters serve no purpose in ECE. 😀
I attached the orginal glide2x.ovl file from my original Screamer 2 installation (from CD), give that one a try, maybe it fixes things for you. It's much bigger (341 KByte) than the one provided with the GOG install (31 Kbyte), so there must be a difference there. Just rename it back to GLIDE2X.OVL, the forum software doesn't allow the upload of ovl files.
Hello YP, I replaced glide2x.ovl from Gog by yours and now the game launches, thank you.
But...
--> even if dosbox is in fullscreen, the game is 640x480 on the middle of the screen
--> I can not alt+enter to go windows mode/fullscreen
I joined you my config files, perhaps a bad option?
The emulated 3Dfx actually outputs 640x480 ONLY, regardless of the output resolution settings. If you look at the DOSBox status window you should find this line:
I presume you have deactivated any scaling in your video drivers, so the image is just that: An image in the original resolution of the 3Dfx chip, running in the center of your screen. And yes, you can't change display modes with 3Dfx emulation running, if you start the game in windowed mode (fullscreen=false) and try to switch to fullscreen, you should see the following message in the status window:
"I presume you have deactivated any scaling in your video drivers, so the image is just that: An image in the original resolution of the 3Dfx chip, running in the center of your screen."
Please could you explain me how to enable scaling so I can play this game fullscreen.
"I presume you have deactivated any scaling in your video drivers, so the image is just that: An image in the original resolution of the 3Dfx chip, running in the center of your screen."
Please could you explain me how to enable scaling so I can play this game fullscreen.
Open the nvidia control panel, go to the "adjust desktop size and position" section, choose "aspect ratio" as the scaling option, choose "GPU" in the "perform scaling on" list, and finally check the "override scaling mode" checkbox.
Thank you Realnc but I'm using Linux and I didn't find this option in Nvidia panel.
I think it uses display scaling on Linux for resolutions that are not marked with "(scaled)". Try finding the scaling options in the OSD of your display.
I think scaling is already active on my computer, I already could play a lot of DOS games in fullscreen with Dosbox on Linux.
You probably could play them fullscreen because DOSBox did the scaling. But in case of 3Dfx emulation it doesn't do that, so you have to make sure the driver of your graphics card does the scaling instead.
when I launch a dos game with Dosbox-CE, after the Dosbox-CE splash, I have a black window that stay approximatively 8 seconds.
On the terminal I can see this lines:
1Cannot connect to server socket err = No such file or directory 2Cannot connect to server request channel 3Cannot connect to server socket err = No such file or directory 4Cannot connect to server request channel 5Cannot connect to server socket err = No such file or directory 6Cannot connect to server request channel 7Cannot connect to server socket err = No such file or directory 8Cannot connect to server request channel 9Cannot connect to server socket err = No such file or directory 10Cannot connect to server request channel 11jack server is not running or cannot be started 12JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for -1, skipping unlock 13JackShmReadWritePtr::~JackShmReadWritePtr - Init not done for -1, skipping unlock 14fluidsynth: error: Failed to connect to Jack server.
How can I ask Dosbox-CE to disable or bypass this steps and don't have to wait 8 seconds the game to launch?
i'm just trying dosbox ece but this thing puts the conf file in appdata, how can i do to have it in the same folder than dosbox?
Rename the conf to dosbox.conf and dosbox will automatically use it when it's in the same folder with the exe.
ReignerDeustcher wrote:
because i like to have all my games in different folders with different dosbox configurations
You only need 1 dosbox.exe for that, just use the command line parameters to use different conf-files.
e.g. "C:\Program Files (x86)\DOSBox-0.74-3\DOSBox.exe" -userconf -conf "D:\DOS_C\QUAKE\dosbox-quake.conf"