First post, by Sardoc
- Rank
- Newbie
I have a problem with DOXBox and analog audio to report.
If a game uses analog audio (Mixed-mode CD using Audio CD music tracks), DOXBox will play the music, but only on maximum volume. Lowering the volume in-game does nothing. It makes the music really loud compared to the rest.
I've tested it on 2 games that make use of Audio CD format: Tomb Raider and LBA 2.
Would it be possible in a future version to somehow emulate analog audio using digital data? At the moment, I'm very pleased with what DOSBox does, the only issue being this one.