First post, by Termina
I've been trying to get the source-code built so it will use OpenGL. I found some opengl headers which the configure script is happy with, however it fails when trying to link to -lGL.
I'm assuming that Dosbox is supposed to compile with OpenGL on OSX - please correct me if I'm wrong.
There isn't a libGL.a or GL.a anywhere on my system. I've used MacOS stub libraries when building other opengl programs using Codewarrior, and wondered if there's a way of either getting Dosbox to link to these or of converting them to the .a format. Or thirdly if anyone knows where I could get the GL lib to make the configure script happy.