Reply 160 of 294, by Taiyoumaru
wrote:wrote:Dude, DOSBox, Nes, Snes, Sega, is all about the pixels, remember how we loved them in the 90s, and still do today.
xBRZ is for children who grew up with flash cellphone games... lame. 😵I was very happy with my Matrox G400 providing bilinear filtering of 320x200 content back then, and continue to be pleased by scaling improvements over the years. I don't appreciate xBRZ that much since, as far as I recall, it drops shader support; but would like to see XBR scaling more widely available. In fact it kind of infuriates me when modern titles like Shovel Knight, Volgarr the Viking, or Odallus fail to provide such options, or try to get away with terrible blurry scanlines.
I am quite curious as to why you prefer xBR over xBRZ, is there somewhere I could go or an emulator I could download that supports both so I could check the image quality? Or does xBR by itself not produce a better looking picture, but in concert with a shader it could?