VOGONS


First post, by gilgamesh

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Hi everybody,

lately I have been fancying that the internal DOSBox debugger might be made scriptable/reactive.

Scriptable debuggers could be the future of debugging. IDA has it. See http://www.cs.brown.edu/research/plt/software/mztake/ for another example.
This would demand that an API for the current state of the virtual machine (as well as debugging features like setting breakpoints) that could be accessed by a scripting language like TCL, for example. (The internal debugger must already have something similar.)

The idea came to me because:
a) The current curses based interface is somehow completely messed up for me.
b) I simply hate staring at assembler and clicking/typing next, next, ..., next, step, next, ...

Generic visual user interfaces could be built with a scriptable debugger. The combination of a virtual machine and scripting is an interesting approach to debugging all by itself.

Anybody interested in this? Comments? 😀

Reply 4 of 5, by wd

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Don't see any immediate need for it, for more complex stuff modifying the
sources along with the visual studio debugger allows for pretty complete
control.
But of course if somebody is bored to death i'd like to see some softice-style
commands as well.