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CVS Builds (once a week)

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Reply 63 of 123, by XulChris

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Melroc wrote:

.... hi rjpa...
i get the following error mess. using your link

You have an error in your SQL syntax near '' at line 1

I pointed a winders users to this link this morning and got the same error 🙁

Reply 65 of 123, by Darkfalz

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I got around to compiling my own finally, worked okay (had to copy directx.h in SDL to the dx5audio folder). Just one question, why is my build like 3x bigger than the release build? For both sdl.dll and dosbox.exe?

Reply 69 of 123, by Srecko

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Checked sourceforge's status page recently. They moved cvs services to a new server. Anonymous cvs isn't synced yet with developer cvs. In fact, it currently contains data more than a week old.

Reply 70 of 123, by Darkfalz

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Where should I report remaining bugs in the latest CVS? Here are some.

* Mouse doesn't automatically capture in full screen like it used to.
* Caps Lock still breaks the keyboard in many games (Ultima VI, old Sierra games).
* PC Speaker sounds don't play anymore in old Sierra games (Gold Rush, Leisure Suit Larry etc). Working fine in 0.60.
* An internal mixer of some kind would be nice, often OPL3 FM is very quiet compared with digital sound.
* When using an actual floppy drive for a floppy, it reports 1457644 free regardless of how much is actually free.
* Pkzip/pkunzip work, but there is no output to the screen.
* Blinking cursor is gone in latest CVS.
* Joystick/joypad emulation only emulates 2 buttons, instead of 4 (presumably emulates two joysticks if you have two, but I would prefer one 4 button). Buttons 3 and 4 are joystick 2 buttons 1 and 2 (in 6 button controllers, buttons 5 and 6 are joystick 2 up and right I think).

Reply 71 of 123, by wiebermensch

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rapa: I would like to build debug builds as well, but where the h*ll do I find the ncurses package for MiNGW Win32??

I succeeded to compile pdcurses. It doesn't contain Visual C++ Workspace file(*.dsw), so it's a little bothersome.
First, extract package(i.e, curses.h, /win32, ...) into C:\pdcurs26.
Then, run cmd.exe or command.exe.
Append C:\pdcurs26 to %include% environment variable, i.e, type
set include=%include%;C:\pdcurs26
Then start compiling like this:
nmake -f \pdcurs26\win32\vcwin32.mak all
Then you can see many .exe files and curses.lib generated.
😉

Reply 73 of 123, by Qbix

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look at configure.log
or config.log.

there you see all the code done to detect it.

Water flows down the stream
How to ask questions the smart way!

Reply 75 of 123, by taiken7

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To get SDL_net working (brute force) with Msys:

Build SDL_net. (./configure && make)

Copy the SDL_net.dll to "/C/MinGW/lib/", and/or "/local/lib/"
Copy the SDL_net.h to "/C/MinGW/include/SDL/", and/or "/local/include/SDL/"

Reply 76 of 123, by Alkarion

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I have the same problem with SDL_Net, i.e.

checking SDL/SDL_net.h usability... no
checking SDL/SDL_net.h presence... no
checking for SDL/SDL_net.h... no
checking for SDLNet_Init in -lSDL_net... yes
configure: WARNING: Can't find SDL_net, internal modem disabled

is displayed while running ./configure for Dosbox. SDL_net.h and SLD_net.dll are in the respective /local/... directories since I built SDL_net so there should be no problem. Could this have to do with different versions of SDL_net?

Reply 77 of 123, by Qbix

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just look at the searchpaths. It could be that /usr/local/include isn't in the search path for header files

Water flows down the stream
How to ask questions the smart way!

Reply 78 of 123, by taiken7

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checking for SDL/SDL_net.h... no
checking for SDLNet_Init in -lSDL_net... yes

This means that you have let SDL_net install its header file in /include/
but not copied it (manually, because dosbox is like that) into /include/SDL/.

(The Library file is fine where it is)

Reply 79 of 123, by Alkarion

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Somehow there has to be a problem with MSys here. Whether I copied it there or it "went" there, SDL_net.h is in /local/include/SDL and SDL_net.dll is in /local/lib. I also supplied a path to the SDL_net source.