First post, by arablizzard2413
I'm using the AEP cvs build from today (3/27/09), ok so here's what I've noticed.
Taking a screenshot of an ega game with aspect=false and using alt-printscreen to capture the output from the dosbox window on screen I get a game resolution of 320x200. However when I have aspect=true (which I assume stretches the image to a 4:3 ratio) and do the same thing I get a resolution of 320x239 (1 pixel short of being the 4:3 resolution 320x240).
I'm running Visa Ultimate x64, and I get the same results with output equal to surface, ddraw, and opengl. Windowresolution is set to original, machine is set to svga_s3, and scaler is set to none. The game I tested with was Commander Keen 5.