First post, by Lord Nightmare
I haven't really looked into the way the cycles/etc code and stuff actually works for the dosbox 80x86 cpu core, but are the number of cycles consumed per opcode consistent with documentation for the 8086, 80286, 80386, etc? Someone told me a while back that the cycle code in dosbox consumed ONE cycle per opcode, regardless of what that opcode was. Is this true? (If so, it may explain why some games don't work properly)
LN
"When life gives you zombies... *CHA-CHIK* ...you make zombie-ade!"