h-a-l-9000: no, it doesn't, but for some reason my monitor syncs perfectly with fixed-60HZ modes (I already patched SDLMAME for this same reason and I get smooth perfect scroll in every game, forcing those exotic 58 or 59 HZ games into 60HZ) while it has a hard time syncing with the smalles deviance from that value, skipping 1 frame every 30-40 seconds. Yes, I can notice it in scrollers.
In the other hand, mode-x 320x240 isn't exactly 60HZ, it's 59.xxHZ as we've stated before, BUT it gets scaled to 640x480@60HZ by every TFT I've seen, thus ruining the smooth-scroll experience in mode-x scrollers like Super Frog.
So, h-a-l-9000, is that the variable I am looking for? I mean, to fix every mode into 60HZ. C'mon, you created this vga_draw file, I'm sure you know how to force 60HZ for every emulated mode 😁
PD: (Yes, I know most DOS software is 320x200@70HZ, but that mode is scaled in TFT's to 720x400@70HZ, thus giving perfect smooth scroll in Jazz Jackrabbit, for example. All I need is to fix 320x240@59.xxHZ into 60HZ).