First post, by Yushatak
I set up a nice clean MingW/MSYS environment to compile in, and set up SDL, then tried to compile. It wants a library from DX that isn't included. So I install the DX SDK, and include it, and try again. No? So I get a ".a" copy of the ".lib" files, since apparently MS formats changed at some point and they can't be used directly. Still doesn't work. Tried several locations to put it, refuses to acknowledge that it exists. Tried running the compilation from a pre-made environment for compiling MAME, which has the same SDL and D3D dependencies - nope.
File in question is libd3dx9.a, BTW.
Anybody have any idea? I think the most relevant people would be Gulikoza or ykhwong, but anybody who has any idea..