VOGONS


First post, by Gridseeker

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I bought through Ebay a original copy in CD of Super Street Fighter 2 Turbo. The game works perfectly in DOSBOX but there`s no sound, even I configured it correctly in the Setup program. Someone had the same problem? I run it in my notebook, a Dinabook Toshiba Celeron 1.5 Ghz.

Reply 1 of 19, by eL_PuSHeR

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[Thread moved to DOSBox Games/Apps. Section]

How do you configure sound for this game?

Reply 2 of 19, by leileilol

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You use the setup program. It works for me and I have sound.

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Reply 3 of 19, by Davros

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does it autodetect or do you have to select a soundcard
if so what one do you select

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Reply 4 of 19, by Gridseeker

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I can only choose in the "INSTALL" setup program the sound cards from the Sound Blaster family (the Soundblaster ASP/16 is the one autodetected), other types like Gravis or Adlib just gave me the error message that I dont have the drivers. Well, the fact is I got SFX sounds but there`s no music from the CD the game and not mention the game becomes slow as a snail when the first match begins (odd when the intro, the menu screen and the character selection screen runs very well). About the port, DMA and IRQ settings, I`ve chose the ones detected by the setup program (220, 1 and 7 respectively).

Reply 5 of 19, by bloodbat

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I don't know if it uses CD music...if so...is the CD mounted while playing?

Reply 6 of 19, by leileilol

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SSF2T supports both MIDI and CD music. IIRC a patch enabled midi music in the full game

And if it's slow as a snail, try a different output mode like ddraw or opengl. Your notebook may not have a 8bpp friendly video controller

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Reply 7 of 19, by Gridseeker

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Wel, I haven`nt mounted o created an image, I just insert the CD and run it. BTW leileilol, how I can set a different output in Dosbox? Is there any way to play the music from the CD without create an image?

Reply 8 of 19, by bloodbat

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Without mounting a CD or image, it's no wonder you get no music, DosBox isn't aware the CD is there...so...there.

Reply 9 of 19, by schlang

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there are some revisions of that game where the CD came without the CD audio tracks

PC#1: K6-III+ 400 | 512MB | Geforce4 | Voodoo1 | SB Live | AWE64 | GUS PNP Pro
PC#2: 486DX2-66 | 64MB | Riva128 | AWE64 | GUS PNP | PAS16
PC#3: 386DX-40 | 32MB | CL-GD5434 | SB Pro | GUS MAX | PAS16

Think you know your games music? Show us: viewtopic.php?f=5&t=37532

Reply 10 of 19, by Freddo

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schlang wrote:

there are some revisions of that game where the CD came without the CD audio tracks

I really doubt that. Sounds more like a poor rip.

Reply 11 of 19, by Gridseeker

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Bloodbat, you`re right! A few moments ago I created an ISO image and now works perfectly and the SFX sound is smooth, however it still lacks of music. Somebody know how I can get the music from the CD? Has anyone had the same problem?

Thanks Bloodbat!

Reply 12 of 19, by Dominus

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Create a bin/cue image of the CD OR mounting the CD Rom as CD Rom and trying out the two possible CD Rom smount settings....

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Reply 13 of 19, by Gridseeker

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First of all, thanks a lot for the help folks!
Dominus, can you explain me how to do that and run, please?

Reply 15 of 19, by VenusHeadTrap

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To Gridseeker (and anyone else)

I bought a CD copy just like you on March 23rd, unbelievable as this was the same day you made this thread.

First post, so I'll be back with more.

But my question is: How did you get SSF2T to run with DOS Box?

Reply 17 of 19, by VenusHeadTrap

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Okay! Managed to get the game running fine on Windows XP.

Now I found out my problem is slow down during fighting matches on SSF2Turbo. All the menus are normal, and music plays fine, but when I actually get to a match, everything buffers and it freezes before the fight starts.

I read something on what to do if you experience slow down, but I don't recall where I found it.

Can someone point me to the troubleshooting page?

Reply 19 of 19, by Gamecollector

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schlang wrote:

there are some revisions of that game where the CD came without the CD audio tracks

Nay, only "Super Street Fighter 2" was without CDA.