First post, by Muz
Anyone got this game work?
Anyone got this game work?
Yes, but you'll have to be more specific about the system you're running it on. And for any OS other than Win95, you'll need the 1.4 patch.
Vista, I've tried the patch. The game just runs fast. I've tried CPUGrab, it don't work either.
That is a known issue. FYI Jane's Fighters Anthology contains all USNF 97 content and has a frame limiter.
--> ISA Soundcard Overview // Doom MBF 2.04 // SetMul
Yes, but Jane's FA has issue with Ukraine campaign, the screen goes 'Could not set video mode 1'. I know there is a fix that will skip the cut scene, but I hope there is a fix that gets the cut scenes played.
What is a frame limiter? Can it be included in USNF?
wrote:Yes, but Jane's FA has issue with Ukraine campaign, the screen goes 'Could not set video mode 1'. I know there is a fix that will skip the cut scene, but I hope there is a fix that gets the cut scenes played.
What is a frame limiter? Can it be included in USNF?
Frame limiter / Speedlock is the functionality that was added to prevent the game from running too fast, on computers that can easily render >60 FPS in this game. But this only applies to the patched versions of Jane's ATF and FA, unfortunately Jane's never provided such a patch for USNF '97.
There is no solution AFAIK, no unofficial patch, just workarounds. Like another option is just using DosBox with USNF for DOS.
--> ISA Soundcard Overview // Doom MBF 2.04 // SetMul
You can run USNF'97 with PCem running Windows 95 for exapmle. With most powerful emulated configuration available atm you can get up to 20FPS with 640x480 and most graphical settings turned on (I turned off textured sky and sea). It's not perfect but it is playable. But as gerwin said the best solution is to play the DOS version (preferably Gold release) under DOSBox. You won't get Vietnam Campaign though as it was only available under Windows versions only (USNF'97, FA) but with today hardware you can get 50+ FPS easily, just be sure not to set the cycles in DOSBox to high as the DOS version also doesn't have frame limiter implemented and you can have issues with completing some missions - I experienced this when mission accomplish wouldn't trigger despite having done everything right (I had to protect friendly ground units). Only after I decreased the cycles before playing again I could accomplish the mission. I recommend setting the cycles to 250 000 - 300 000 max.
How much space does PCem requires?
Emulator itself is very small, then you have to add some bios files for the hardware you want to use and lastly you create a virtual HDD which size you define as well. So it's pretty lightweight if you want to.
wrote:Anyone got this game work?
Runs under DOSBox.
Not sure if you'll see this Muz, but I run the original DOS version of U.S. Navy Fighters inside DOSBox, runs perfect on my 2Ghz dual core. Speed good, MIDI always works, everything good. You can also find a version called "US Navy Fighters Gold" or "Marine Fighters" expansion pack. Same DOS game with all the VOTL Vertical Takeoff aircraft and I think another campaign. I think it make it the same as USNF '97, except it runs in DOS, which these days with DOS Box can sometimes be better than a quirky native 95/98 game.
Also see how I managed to get the MIDI music working in USNF 97 under XP, and also in Fighter's Anthology (FA). I think FA runs well in XP with a patch that fixes the super fast speed.
Re: US Navy Fighters '97 / Fighters Anthology music problem
Cheers! Bellarmine
When working on a job, you have 3 criteria: Fast, Good, and Cheap (i.e., Quick, High Quality, and Low Cost). Only 2 out of 3 are practical.
So. This seems to be a DOS game.
It seems it runs under DOSBox.
OP is two years old.
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