First post, by gavin_darkglider
Now that DCK is opensource, the final registered release was released with it and can be found here. https://github.com/benpetermorris/DCK/blob/ma … -R.EXE?raw=true
the source code is also located at https://github.com/benpetermorris/DCK. I was thinking about porting it to linux, but i figured I would play with it in dos box first, but it seems to trigger some bug in dosbox. Also, the first link is an installer EXE file, and the only graphics mode that kind of works is vesa, but once the screen comes up it is covered in hexadecimal strings written over the window.
Dosbox log snippit
DOSBox version 0.74-3
Copyright 2002-2019 DOSBox Team, published under GNU GPL.
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CONFIG:Loading primary settings from config file /root/.dosbox/dosbox-0.74-3.conf
MIXER:Got different values from SDL: freq 44100, blocksize 940
ALSA:Can't subscribe to MIDI port (65:0) nor (17:0)
MIDI:Opened device:none
ALSA lib /var/tmp/portage/media-libs/alsa-lib-1.2.3.2-r1/work/alsa-lib-1.2.3.2/src/pcm/pcm.c:8545:(snd_pcm_recover) underrun occurred
ALSA lib /var/tmp/portage/media-libs/alsa-lib-1.2.3.2-r1/work/alsa-lib-1.2.3.2/src/pcm/pcm.c:8545:(snd_pcm_recover) underrun occurred
DOSBox switched to max cycles, because of the setting: cycles=auto. If the game runs too fast try a fixed cycles amount in DOSBox's options.
Segmentation fault