VOGONS


First post, by user5124

User metadata
Rank Newbie
Rank
Newbie

Hello 😀

All sound in blood3d in dosbox 0.70 are slightly delayed. I'm running a very fast system, is there any way to decrease the latency?

ie: firing a shotgun results in the sound being played when the animation is almost finished !

Thanks for any help!

Reply 2 of 3, by Lochmacher

User metadata
Rank Newbie
Rank
Newbie

As moe stated, change the mixing blocksize to a smaller setting in the DOSbox.conf file. When it stops lagging and it doesn't stutter, then you've hit the mark. Remember to keep things incremental for accurate testing.