First post, by ErikGG
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Well, now that I'm starting development on D.O.G. 1.54 making it multiplayer capable I found a problem in the Warcraft Floppy Version 1.12 .
I started DOSBox 0.70 with DirectSerial turned on for both PC's. See the conf files. The multiplayer bit worked, the game played well (see the screenies), except for the sound. The moment I clicked OK(Connect) for a directserial connection the game kept on playing the "button click" sound, this until I closed the game, not DOSBox. This for both PC's, a P3 Mobile 1GHz 300MB Ram W/2K and a P4 3,2GHz 1GB Ram W/XP.
While playing the game I noticed in the status window an overrun error(guess one machine is slower then another), and a warning "tried to activate FIFO". Any suggestions on this part? See the attached conf files.
I also tested the IPX server/client and that one worked flawlessly.
Still need to test the other connections.
I also noticed that when moving the DOSBox window or the status window around for all games, that I sometimes trigger a gamecrash resulting in a bunch of Illegal reads to be trown. This could be because I use the max cycles and the dynamic core.
Erik.