VOGONS


First post, by MasterO

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Dosbox .72 and .73
Thinkpad R40
Intel Pentium M Processor 1.3 GHZ
ATI Mobility Radeon 7500
2 GB RAM
Western Digital 6400AAV External HDD
Win XP SP3
Original Mario is Missing Deluxe! CD

http://i112.photobucket.com/albums/n189/Maste … /dosbox_002.png

Mario is Missing Deluxe requires a CD for the voices and avi videos in the tourist booths, so I mounted it as above from the WD External. I used imgburn to burn it at 6x from the Original Mario is Missing Deluxe CD. The mariom2 folder is where the non-CD files are stored. Mariom.iso is the imgmounted CD.

http://i112.photobucket.com/albums/n189/Maste … a/mario_001.png

So basically, the problem is when I get to the farthest door to the left on the first floor, I get the following 2 screens:

http://i112.photobucket.com/albums/n189/Maste … /dosbox_000.png

http://i112.photobucket.com/albums/n189/Maste … /dosbox_001.png

How do I fix this?

Steps I've tried so far:

1) use the original mount command for the CD as "mount e e:\emus\dosgames\mariom.iso -t cdrom" [without quotes or brackets] and I get the same farthest-to-the-left door crash in both .72 and .73.

2) Started a new game, went to that farthest door to the left first and it still crashes.

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    dosbox.conf
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    185 downloads
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Reply 2 of 6, by MasterO

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Regardless of the settings you've suggested, every combination of those settings that I tried gives me the same error. It doesn't matter if I change the CPU Core, Machine type, or CPU Type.

Are there any other settings anyone can think of that might help?

Last edited by MasterO on 2009-08-04, 23:53. Edited 1 time in total.

Reply 4 of 6, by MasterO

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Loadfix doesn't do anything, but thanks for the suggestion.

Anyway, after doing a little more testing, it seems I found the problem:

[original settings]

machine=svga_paradise
core=simple
cputype=386
xms=true
ems=true
umb=true
memsize=16

[new settings]

machine=svga_paradise
core=simple
cputype=386
xms=false
ems=true
umb=false
memsize=1

According to the game specs, Mario is Missing uses 512 K EMS Memory and 640 K RAM, so it just became a matter of changing the settings there. Apparently Mario is Missing doesn't like UMB or XMS... Well I feel stupid. 😅

Last edited by MasterO on 2009-08-05, 19:56. Edited 1 time in total.

Reply 5 of 6, by MiniMax

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core=simple is seldom used. Do you get crashes with core=auto, the default setting?

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Reply 6 of 6, by MasterO

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MiniMax wrote:

core=simple is seldom used. Do you get crashes with core=auto, the default setting?

machine=svga_paradise
core=auto
cputype=auto
xms=false
ems=true
umb=false
memsize=16

No, core=auto and cputype=auto work properly here. Also, to clarify, after getting past that door on the first floor where the error occurs, I switched memsize back to 16 from the initial setting of 1 and the game runs fine so far. There are no other memory errors after that so far. If anything else happens, I'll post back.