Originally posted by Avarice ...but with all your wasted time you could at least help people out with what you have learned instead of being counter productive.
You mentioned having EMS memory problems. We've learned that often EMS won't work because of things like BIOS-level USB support (which usually isn't used on an XP machine) will use a block of memory needed to create EMS.
I asked you if you had tried that because it might allow you to run EMS titles outside of DosBox.
Read the readme...wow never would of thought of that one.
ctrl_f12 I'm assuming.
Unfortunately, we can no longer presume that people have done this. A large number of recent posts have been made by people who had not done so (and this has recently increased significantly). You have no history of posts before this one (from which we could make a "guesstimate" of your technical knowledge) and you made no reference at all to adjusting speed/cycles within DosBox.
Considering that it runs fine on my 1.7 Celeron and you say it runs horribly slow on an Athlon XP 2400, I could only gather that the cycles setting was incorrect.
I could go on to post how it has no effect on mom and merely causes sound to skip and the game to crash more often with no boost in speed,
Why didn't you say this in your original post? Didn't you think it was relevant?
...but then you will respond with a snide remark regarding some post I didn't search for...
You already referred to earlier posts so I presumed you had already searched. This is why I didn't post a search reference...snide or otherwise.
...and then instead of typing out a solution for me in less key strokes you finish your remarks and paste links to said post.
Avarice, why would you think I had a ready solution? It's only in your second post that I found any indicator of what the problem might be.
Good job with your pointless forum existence, hope it works out for you.
Sarcasm and jealousy get you no where.
I'm better th […]
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Good job with your pointless forum existence, hope it works out for you.
Sarcasm and jealousy get you no where.
I'm better than you.
...
*onward*
Possibilities:
If you are running MoM in DosBox while in a Window that is "doubled", that could induce at least some of the delay that you were seeing. (In your DosBox configuration file make sure your KEEPSMALL setting = TRUE. Note that this seems unlikely as you referred to significant delays, not just choppy audio.
(At worst, it takes 5 or 6 seconds for world generation for me, and a 1 or 2 second delay when going between the Load/Save/Settings screen and the game screen. This is running full-screen with 9732 cycles on a 1.7GHz processor.)
There is also a possibility that your problem may be related to the version of DosBox you were running. You mentioned getting a more recent version, but not the # of the version.
It should run well with 0.58. I don't believe the CVS releases have been "optimized" and they may be eating up needed CPU time. For general use, stick with the "public releases".
If you are running a CVS release, it's also possible that having the DPMI=TRUE setting in your config file could cause problems and it may need to be set to FALSE (this just a wild guess...I see no rhyme or reason to games that have problems with DPMI support turned on in DosBox).
If you are already running 0.58, then you may need to contact the authors as there would be something extraordinarily wrong with your DosBox for cycle adjustments not to work.