First post, by Lazar81
After playing around with newer catalyst driver (12.8 ) I managed to get back to pixel perfect in DOSBox ECE. It looks like every game runs as it should. Except scrolling - in pinball fantasies it is extremely obvious... It's a pain. I can't get rid of that damn tearing when a table scrolls up and down. I set double buffer true. It looks like this is an OpenGL problem - the tearing does not appear with surface or ddraw. But when using these output methods I don't have pixel perfect anymore.
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