Reply 20 of 33, by kool kitty89
wrote:wrote:even though TR was limited to 640x480 max
No it wasn't.
Resolutions are special, it cannot be said we can max them even today. If games read registry to offer any resolution supported by the machine we can play after decade games of today at resolutions our graphics cards cannot dream of.
Does Tomb Raider I (software rendered) off those sort of exploits to manually adjust resolution beyond 640x480? (I know of many windows games that allow this, but not so much for DOS)
In-game, DOS TR supports 320x200 and 640x480 along with 3 detail levels (perspective correction) and a screen-size option similar to Doom or Wolf3D.