Technically, Quake requires a 387.
Errius wrote:Does Quake have a 'legoland mode' like QuakeWorld?
d_mipscale/d_mipcap's what you're looking for, though it really won't do much for performance (much like gl_picmip didn't do anything for performance and was a visual cheating excuse). Where 486s usually choke at are when it updates the surfacecache for the dynamic lights. Also there's no dual pipeline span drawers that only the Pentiums can do. Having the walls drawn with fixed point integer *could've* made Quake much faster on 486s and 686s...
It's also not just high clocks alone that matter. Certain S3 PCI video cards are very useful for 486 quaking. "You needed a Pentium" seems like revisionism. Sure it runs best there, but you certainly never NEEDED one!
(by the way for disclosure, this is all from first-hand experience; not parrotting Phil's channel I don't ever watch anyway, since I notice a lot of anecdotes formed from philvids in many recent arguments here on the assumption of authority)

long live PCem
FUCK "AI". It is a tool of fascism. We do not need it. We do not use it.