swaaye wrote:One GF4 advantage over FX is the Splinter Cell shadow situation. But yeah usually FX is excellent for lots of oldies and I have suggested FX cards on here for many years. He owns a GF4 Ti already so might as well go with that.
The "shadow thing" only matters if you want the UltraShadow (forget if that's the exact right name of it) feature; the game will actually run with shadows with that feature disabled (they just aren't quite as good - it's really a minor thing imho). And not all FX cards have issues with the shadow thing. And I consider Splinter Cell to be kind of a unique case, and one that's gotten blown out of proportion in terms of significance (at least here on vogons), to the point that I kind of regret helping to test the phenomenon at this point. 😵
GeorgeMan wrote:Of course I'll put into a voodoo2 for glide, I've already mentioned this. My ti is unfortunately not working. 😒 Isn't there any stability problem with i440bx and much newer cards, like fx series? Don't many older games behave badly when they "see" dx9 installed with a dx9 accelerator? What about palette textures? If FX is a good choice, why not install an 6800 then, which is officially supported in 98?
I'm not interested in splinter cell 😀
GeForce 6800 doesn't support palleted textures (there's more than 1 game that this will affect too, but if you don't play anything that this matters for, this ceases to matter), requires 1.5V AGP (and afaik there is no i440 BX with 1.5V), and you can find mixed-bag reviews of GeForce 6 under Windows 9x and with very old motherboards compared to GeForce 4 or FX. 6 will also push you into considerably newer driver builds, which may/can break things with older games, and are certainly larger packages (especially as you move past 90.xx). Now having said that, I don't remember ever having any significant compatibility issues with my 6800GT either, so if you don't mind switching to a board with 1.5V support, you could go with a 6800 and never question being able to run at high resolution + high AA for the bulk of games.
The FX is a good break point for being a universal native AGP card with good backwards compatibility and performance, passable shader performance for early titles, a wide selection of drivers, a wide selection of operating system support, and so forth. This isn't to say GeForce 4 is bad - it isn't, but unless you have some obtuse game that will break on a GeForce (and if you do, it will likely break on GF4 as well, unless its something that was broken due to ForceWare 40.xx or later (where the FX will live)) there's no reason you can't be gaming at 1280x960 or 1600x1200 with an FX, whereas an older/slower card will inherently limit that.
As far as games having problems "seeing" DX9 - nothing I've ever had a problem with assuming everything is installed properly. Generally I install relatively new builds of DX on machines to prevent having to constantly update them as I install games. Old doesn't always mean "more compatible."