Reply 60 of 70, by vlask
My 1st 3D card was S3 Virge/DX 2MB, which replaced 1MB Trio64V+. Not many games playable and many from them with screen bugs (famous not working smoke). Later was enhanced to 4MB of memory - that enabled option showing background stars done by texturing in wing commander prophecy. It was only one visible bonus of increasing memory on Virge (you could use higher resolution, but virge was slow even at 320x240).
Later was replaced by S3 Savage 3D - good card, if you didnt cared about some freezes and lot of testing in S3 Tweak, for finding working driver profile (in Q2/Quake3 you had to disable agp texturing to avoid freezes for example). Around 2000 was savage replaced by Savage 2000 - sadly some games required T&L and didnt worked.... Luckily after about 6 months died TV Out and i got GeForce 2MX as replacement (Savage cards was not available anymore). Since then staying with Nvidia (FX5600, FX5900XT, 6600GT, GTS250, GTX550Ti, GTX 660) and collecting everything else, when its outdated and cheap.....
Not only mine graphics cards collection at http://www.vgamuseum.info